![]() ![]() But we got a pitch that we thought was convincing enough to run, played on, and we have very good hopes that it will be a good game that meets the players’ expectations.” In an interview with Swedish website Avanza, CEO of Paradox Entertainment, Fredrik Wester, had this to say, “When we lifted the game from the original developer, we had a long review in case we should end the game or run it further, we were actually prepared to close the production completely.
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