![]() And because RTS games have never really had much success on console, there's far more hand-holding required to relay the basics to players. ![]() RTS games are typically more reliant on the CPU than GPU, so processing power is limited. The limitations of a control pad compared to a mouse and keyboard make camera movement and unit selection difficult. There are all kinds of problems associated with the console real-time strategy (RTS) game, as the original Halo Wars demonstrated with aplomb back in 2009.
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