![]() It's easy to understand this principle, but the trickier knowledge is that any nation can win in any way. Huns, Aztecs, Assyria, Zulu, and other militaristic nations are often good candidates for a Domination Victory. ![]() Specific nations have advantages toward a given type of victory. Ask yourself "Am I building toward war?" "Does this decision help me more than my enemies?" And, "Is this part of my plan?" The following paragraphs discuss these far-reaching techniques. The large-scale plans and actions of multiplayer help give you a framework for how to proceed each turn. What's New in Brave New World: In with the New Sid Meier's Civilization V: Brave New World
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